ABOUT US
GAMES TIMELINE
ISONZO RELEASE ON XBOX GAME PASS
June 2024
Isonzo releases on Xbox Game Pass for Xbox and Microsoft Store PC, opening up the game for millions of new players.
ASCENT SPECIAL EVENT
April 2024
A limited time event with climbing mechanics and rock throwing, Ascent went live simultaneously on PC, PS4 / PS5, and Xbox One / Series X|S. This was the first special event to appear on consoles.
ISONZO RELEASE
September 2022
Featuring ferocious Alpine warfare, Isonzo released simultaneously on PC, PS4 / PS5, and Xbox One / Series X|S.
TANNENBERG PC RELEASE
February 2018
In Tannenberg players engage in Maneuver Warfare in the forests, plains and mountains of the Eastern Front. PlayStation and Xbox releases followed on June 14!
VERDUN EARLY ACCESS ON STEAM
September 2013
This is where it all began, with brutal Trench Warfare on the Western Front. The full PC release came in 2015, with PlayStation and Xbox releases in 2016.
2022
September 13
ISONZO RELEASE
Featuring ferocious Alpine warfare, Isonzo released simultaneously on PC, PS4 / PS5, and Xbox One / Series X|S.
2018
February 13
TANNENBERG PC RELEASE
In Tannenberg players engage in Maneuver Warfare in the forests, plains and mountains of the Eastern Front. PlayStation and Xbox releases followed on June 14!
2013
September 19
VERDUN ENTERS EARLY ACCESS ON STEAM
This is where it all began, with brutal Trench Warfare on the Western Front. The full PC release came in 2015, with PlayStation and Xbox releases in 2016.
OUR TEAM
From our home base in the Netherlands we work with people from around the world on our quest to bring history alive. BlackMill Games is proud of our team and the enthusiasm they bring to every aspect of the development process, from the artists and sound engineers who capture the atmosphere of the past, to the programmers who give it life, and the directors and testers who keep everything on track and ensure a top quality result.
JOS
CEO & Founder
FRANK
Art Director
BEN
Technical Director
TEA
Producer
JIM
3D Artist
DRAGOS
3D Artist
HECTOR
3D Artist
GUIDO
Animator
ESER
Animator
CAS
Game Designer
MICHAL
Programmer
FEIKO
Programmer
NED
Programmer
AITOR
Programmer
PIETER
Programmer
NICO
Programmer
KIAN
Mapper
CLAUDIA
Mapper
ANDREW
Level Artist
BART
Composer / Voice Director
LARS
Sound Designer
NIELS
Sound Designer
ARNAUD
QA
SEYFETTIN
QA
CHRIS
Historical Consultant
STEPHANIE
Marketing Manager
BRAM
PR Manager
JESSICA
PR Officer
JELLE
Community Marketeer
MARTIJN
Community Manager
SAM
Discord Admin
OUR TEAM
From our home base in the Netherlands we work with people from around the world on our quest to bring history alive. BlackMill Games is proud of our team and the enthusiasm they bring to every aspect of the development process, from the artists and sound engineers who capture the atmosphere of the past, to the programmers who give it life, and the directors and testers who keep everything on track and ensure a top quality result.
JOS
CEO & Founder
FRANK
Art Director
BEN
Technical Director
TEA
Producer
JIM
3D Artist
DRAGOS
3D Artist
HECTOR
3D Artist
GUIDO
Animator
ESER
Animator
CAS
Game Designer
MICHAL
Programmer
FEIKO
Programmer
NED
Programmer
AITOR
Programmer
PIETER
Programmer
NICO
Programmer
KIAN
Mapper
CLAUDIA
Mapper
ANDREW
Level Artist
BART
Composer / Voice Director
LARS
Sound Designer
NIELS
Sound Designer
ARNAUD
QA
SEYFETTIN
QA
CHRIS
Historical Consultant
STEPHANIE
Marketing Manager
BRAM
PR Manager
JESSICA
PR Officer
JELLE
Community Marketeer
MARTIJN
Community Manager
SAM
Discord Admin
CONTACT US
If you have any questions, feel free to get in touch via any of the following platforms!
Or you can check out our Press Kit for the latest WW1 Game Series news.